Using actions in the Designer
Using actions in the Designer
The Designer is Roberty Studio's visual environment, where you build your robots' flows. Each step of a process is an action — a configurable block that does one specific thing.
This guide is split into smaller, more focused tutorials. Pick the topic you want:
The tutorials
1. Introduction to actions
The basics of actions in the Designer:
- What an action is
- How to add actions to a flow
- How to use the action catalog
For: anyone starting out with Roberty Studio
2. The anatomy of an action
An action's structure and its parts:
- The action card
- The sections of the settings panel
- Identity, output fields and run options
For: anyone who can add actions and wants to understand them fully
3. Input field types
Every kind of field there is for configuring an action:
- The basic fields (text, number, select, toggle)
- The advanced dynamic fields
- Selecting earlier actions
For: anyone configuring actions with different kinds of parameters
4. Chaining actions
Using one action's result in another:
- How the output system works
- Step by step, referencing an output
- Good chaining practice
For: anyone building more complex flows by connecting actions
5. Running and monitoring
Controlling the run and following your actions' status:
- Run options (stop on error, retries)
- The visual states during a run
- Diagnosing and fixing errors
For: anyone who wants to understand running and debugging robots
A suggested order
If you are new to the Designer, go through them like this:
- Introduction to actions → the concepts
- The anatomy of an action → structure and parts
- Input field types → configuring fields
- Chaining actions → connecting actions to each other
- Running and monitoring → running and debugging
Need help?
If you have questions, or run into trouble using actions in the Designer, see the full documentation or contact support.